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Greg Marshall
Game Designer and Programmer
Hard skills
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A broad understanding of all areas of game design
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Exceptional skill in writing for games
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Excellent skill in gameplay and systems design
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Excellent design documentation skills
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Excellent rapid prototyping skills
Soft skills
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Exceptional communication skills
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Excellent understanding of team management (Agile / Scrum) and group dynamics
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Excellent active and reflective listening skills
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Excellent pitching skills, both preparation and execution
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Experience
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3D Modeling
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Texturing
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Lighting
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Game / Set Design
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Game Documentation
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Video Editing
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Architectural Rendering
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Graphic Design
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Web Design

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